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You are a scavenger doing jobs for resources to survive in a post-apocalyptic world ,this time you are given a task to collect and return an item to the base of resource management center in this world , but unexpected things happens the return route called “route 7” have been blocked due to some damage and now you are forced to take the dangerous route called “route 5” . This area is filled with creatures called “sound eater” they are sensitive to sound and can detect you even while far away . the client helps you by activating a warning siren from a abandoned industry which stuns the sound eaters for few seconds giving the scavenger to run . Utilize this and noise reduction zones to move forward without getting detected  and reach the end safely . can you help him do it?

Controls :

move leftleft arrow key
move rightright arrow key
jumpspace key
runhold shift key + movement key
Advance dialogueenter key

Credits :

Contact :

darkpalettegames@gmail.com


this game was developed within 19-12-2025 to 27-12-2025 as a submission for  the 5th Godot India community game jam 

theme : Both - "Horn " and Five"

!!!!!

for detailed descriptions and information please check release documentation in the .zip file

If you tried this project, a rating helps others discover it.


thankyou 

Updated 22 days ago
StatusReleased
PlatformsHTML5, Windows, Linux
Release date 54 days ago
AuthorDARK_PALETTE
GenrePlatformer, Adventure
Made withAseprite, Godot, Inkscape
Tags2D, No AI, Pixel Art
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse

Download

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Click download now to get access to the following files:

route_5_windows.zip 33 MB
route_5_linux.zip 26 MB

Development log

Comments

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I reply the same thing I replied on Reddit: I liked the assets and the concept. The foe fight needs some work. Either you make the instructions clearer and/or available throughout the game, or you design it differently. I am saying this because I couldn't be sure if the action I took was the right one or if there was a bug.
Good luck with the game!

(1 edit)

Thank you for the feedback, I will improve the design. Hope you Have a great day 🙂

I tried the game after seeing your post on Reddit, and I think losing immediately when you don’t take the right action in the circle is a really bad design choice. In this type of game, you’d expect the monsters to chase you instead

thankyou for trying my game . and thankyou for the feedback . in the initial stage i also wanted like that giving player a chance to retreat , but also wanted the player feel that after detecting even running is not going to help them . i think i was not able to communicate this through better design .i will make this better.

thanks again for giving my game a chance . hope you have a great day .

Hey, your art looks really nice! If you could make it available to play online, that would be awesome. If you use Godot, the export process for HTML5 is pretty straightforward. I think you could get a lot more people to try it out that way.

thanks for the feedback .